Procedural Generation Project
Code with more info:
GitHub
Key Bindings:
- Movement: WASD
- Sprint: Ctrl
- Get Cursor: Esc
- Move Camera Up: Spacebar
- Move Camera Down: Shift
- Re-Generate World: F1
- Toggle Debug Mode: F3
- Toggle Hints: H
Credits
Assets:
- KayKit : Medieval Hexagon Pack - Kay Lousberg
Theme used for UI and assets:
- Catppuccin Mocha
Character with movement - Used for testing:
- Brackeys/brackeys-proto-controller Proto Controller
| Updated | 5 minutes ago |
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | ZiClaud |
| Made with | Godot |
| Tags | Godot, Hex Based, No AI, Open Source, Procedural Generation |
| Code license | MIT License |
| Average session | A few seconds |
| Languages | English |
| Links | GitHub |
| Content | No generative AI was used |

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